Simple MMOs
Saturday
Apr 11, 2009
I remember back when text based MMO’s were all the rage. People sitting around their terminal screens, typing out what they wanted to do next. This was before I even played some IRC games, and everything since then has seemed like a huge step up. But what about those simple MMO-like games we used to play. Does no one play them anymore?
I stumbled across a game online that is the epitome of the current state of “simple online games”, called My Brute. It is a simple concept. You fight others, to level up your character, recruit people, and gain new items. It has become a quick trend, but its overly simplified, allows for very little true customization, skill, or anything relating to a long term experience.
What is it about these games that draw the masses in? Is it the simplicity, or the lack of time needed to dedicate to the game? Why are games with so little user-interaction so addictive and fun?
I really don’t know, but I hope you’ll all sign up, and try to fight My Brute.
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